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Jim Holsenback wrote:
> It seems the biggest issue is going to be the assumed_gamma handling change
> in v3.7. If I'm understanding correctly if the parser sees the inclusion of
> that keyword it basically spits out a warning and handles gamma correction
> based on what you have in resolution.ini. Is that correct? So there's no way
It's a little more complicated than that: best to read the release notes
regarding that (I'll paste the relevant section in a followup to this message).
> Another thing I looked at was some of the animation examples. Some examples
> had ini files and started clocking through and produced a series of images.
> Do we want to run through the entire animation, and produce a mov. I have QT
I don't think this is necessary, just a single still would do.
> I've reread through this thread and it still seems that there is no
> consensus on image file format and size. Whats the best approach here?
> Produce a full sized image and just scale for the thumbnails, or two
> separate runs.
Scaling to thumbnails is fairly easy, so I'd recommend that. For full-size
images you could render at a width of, say, 768, with the height being
whatever that scales to with the aspect ratio taken into account.
> What kind of timeframe are we working against here ..... by the end of the
> beta cycle and before v3.7 final release?
No specific time other than that obviously we have to get it done before we
release :). It would be nice to have the updated scenes in the betas sooner
than later.
One other suggestion: when leaving a #version in the scene file, it might
be good to add a comment above it that says e.g. "minimum POV-Ray version
needed to render this scene", or something like that.
thanks,
-- Chris
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